Thursday, March 18, 2010

Gamigo's Loong - The Power Of The Dragon

I've got to hand it to Europe-based online games publisher Gamigo. First, they come out of nowhere, establishing an office in New York City in the United States, and then they announce the upcoming beta testing of the massively multiplayer online role-playing game known as Martial Heroes. Now, they're continuing their apparent streak with another announcement: the acquisition of Loong - The Power of the Dragon.

"Loong has been the greatest release of 2010 in China and we are very proud to be bringing a game like this one to the West. The spectacularly detailed graphics are unparalleled in the world of free-to-play games," said Patrick Streppel, member of Gamigo's executive board.

Mr. Streppel isn't kidding when he describes Loong - The Power of the Dragon as having "spectacularly detailed graphics." Let me give you a sample:



Let me just shut up and let Gamigo do the talking:

An incredible journey through ancient China: Loong - The Power of the Dragon

Forty million players in China, breath-taking detailed graphics and online warfare with up to 500 players. Today, Gamigo announces Loong - The Power of the Dragon, a new online role-playing game that is truly in a class of its own, for Europe and North America.

This incredible game cost roughly USD$10 million to develop. The result is an extremely colorful, fascinating world set in ancient China that has captivated more than 40 million Chinese players since its launch in January 2010.

Exciting journeys take adventurers through endlessly vast desert landscapes, into mysterious castles, and along winding paths through the jungle—visually diverse settings that will make the hearts of gamers beat a few beats faster. More than 1,000 quests, 100 pets, player-versus-player combat for up to 500 players, and the ability to swim create plenty of diversion and excitement in the game.


Players will be able to enter the world of Loong - The Power of the Dragon when the game starts its beta testing phase in the summer of 2010.

Ugh. Why so loong?

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